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GTA VI on consoles: 30 FPS, PS5 Pro and DualSense

Official announcement

Rockstar’s 30 FPS target and announced PS5 features, separated from measurements that still require testing.

More details

In its November 10, 2026 announcement, Rockstar says it is targeting 30 frames per second on current-generation consoles. This is an announced target, rather than a stability measurement by ViceRepère. The statement does not present a 60 FPS mode, so it cannot be used to promise one.

For PS5 Pro, Rockstar names improved clarity through PlayStation Spectral Super Resolution (PSSR), plus ray-traced shadows specific to that console. This announcement does not provide a detailed rendering-resolution breakdown, timed comparison or graphics-options table.

On PS5, the statement describes DualSense haptic feedback, adjustable through accessibility settings, and improved spatial rendering using Tempest 3D Audio. These announced features do not amount to a tested list of effects for every weapon or vehicle.

When choosing a platform, distinguish announced specifications from tests still to be performed: observed frame rate, possible drops in busy areas, readability and available settings. Cloud-streaming performance cannot simply be inferred from local console performance either. Streaming compatibility is covered separately.

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Official announcement

Rockstar Games — préchargement et fonctions annoncées

Updated : Nov 14, 2026